Goal line technology has been one of the biggest talking points in the footballing world for years now. Since England’s blatant goal against Germany being disallowed in the 2010 World Cup knockout stages, the Barclay’s Premier League has pushed for goal line technology to prevent future injustices. It was finally implemented on the world stage during the recent 2014 World Cup in Brazil, to the pleasure of football fans around the world.
And it worked.
It was only used a handful of times, but it settled disputes and the game carried on as usual. Completely contradicting the arguments FIFA chairman Sepp Blatter put forward against goal-line technology.
FIFA 15 is set to emulate these new aspects of the game and implement replays in scenarios where the player, and in game referee aren’t quite sure whether the whole ball has crossed the line. A press release has said that the “Goal Decision System will leave no question as to whether or not the ball crossed the line,” and “Replay animations will emulate TV broadcasts playing after close calls and goal line clearances.” This is another feature EA are hoping will keep them ahead of their only footballing rival, the Pro Evolution Series.
FIFA are setting the bar high this year, taking audio from real life games and head scans of 200 players from the Barclay’s Premier League. They aim to recreate every aspect of match day, down to the graphics of television broadcasts and including, for the first time, every Premier League stadium.
This will be the first game built from the ground up for the new generation of consoles and is set to release September 26th.